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Table of Contents
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Meat Market Collar |
Supported TouchBound functions
Sensing zones
Supported locks
Main Lock Point
Shackle
Note: That the main lock point has to be locked for the shackle to appear.
Back Ring
Tight bolts
If someone else than the wearer tightens the bolts, these will be considered “tight”. Tight bolts can be undone by everyone but the wearer himself.
Removeable Front Shackle
The front shackle of the Meat Market Collar is part of the locking mechanism. If the collar is completely unlocked, or is using Heavy Duty Padlocks, the front shackle is removed.
If the chaining ring is removed, any lock, accessory, or chain drawn to and from it will also be removed.
Bondage poses
This table contains all the special poses that the collars can initiate, the source object the the first object that you click in the touch sequence, while the target object is the second object in the sequence.
Some chaining combinations will offer you to add a specific bound poses, if the current avatar limb configuration allows it.
Some poses only use one arm at a time, which allows you to either bind both arms in the same pose, or use a different pose on the remaining arm. Check the corresponding column.
Suspension poses
Customization HUD
The Meat Market Collar is provided with a simple customization HUD that offers a selection of 16 textures in 3 levels of wear and 8 colors.
- Weathered: Glossy paint with some minor scratching and grime.
- Rusted: A much more damaged paint job with some heavy rust deposits and edge wear.
- Raw: Unpainted with a simple 'blackened' finish that shows extensive wear and corrosion.
NOTE: Advanced lighting required to see these materials properly, the lighting of the scene will affect the appearance of the object. Note that “noon” is the worst sun preset to view materials.