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kdc_bondage_system:chromecollar

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Overview

Details

  • Item name: KDC Lined chrome collar
  • Prims: copy,modify
  • Prim count: 25
  • Scripts: copy
  • Script count: 4

Features

  • Realistic look with low primcount
  • Locking/unlocking (through the padlock system)
  • Alert system
  • Biometric locking system: only the person who originally locked the collar can unlock it
  • Point to point chaining to avatars, scripted objects and other worn accessories.
  • Locking and leashing sound effects
  • Record how long it is locked
  • RLV compatible (with the KDC Relay)

Instructions

  • The collar can be worn on either the spine or the chest.
  • The front half and back half of the collar define, respectively, the front ring and the back lock.
  • See the Overview for core information on how the KDC Bondage System works.

Biometric and Key Systems

TBA

Touch Functions

This is a complete breakdown of the possible interactions for reference purpose, ideally you shouldn't need it because of the completely intuitive aspect of the system, I strongly encourage you to experiment by yourself, it's more fun that way :)

Note that in the instructions below, “[item 1] → [item 2]” means that you MUST touch item 1 then item 2 to achieve the desired effect; while “[item 1] ↔ [item 2]” means you can touch EITHER item 1 OR item 2 first to achieve the desired effect.

  • Collar back ↔ Padlock: Locks the collar (if it was unlocked). Note if the collar is detached when locked, an alert message will be sent to the person who locked it.
  • Collar back ↔ Biometric padlock: Locks the collar (if it was unlocked) or unlock it (if the fingerprint matches).
  • Collar back ↔ Key: Unlock the collar (if the key matches).
  • Collar front ↔ Padlock: Lock the leashing ring (if it was unlocked).
  • Collar front ↔ Biometric padlock: Lock the leashing ring (if it was unlocked) or unlock it (if the fingerprint match).
  • Collar front ↔ Key: Unlock the leashing ring (if the key match).
  • Collar front → Any compatible item: Draw a chain from the collar to the object, or remove it.

Notes on Leashing and Chains

  1. When the leashing ring is locked, you can't draw a chain from it, or remove the active chain if it was already on; it is effectively locked in it's current state.
  2. Any chain/leashes can be removed by anyone by redoing the chaining sequence if the leashing ring isn't padlocked, with the exception of leash handles; in this specific case case, only the leash handle owner can draw/remove the chain.
  3. You can draw as many chains as you want across the same person (allowing you to make complex hobble/chain patterns, however due to a limitation in the way constraining an avatar works, you can only use ONE chain to link the wearer to a static object or to another avatar. If you attempt to use more than one chain, the object will inform you that it isn't possible.
  4. Some objects might reserve the leashing function. If this happen, the object will inform you that the leash function is in use.
  5. When chained to another avatar (through the use of a leash handle, or another bondage piece) or to an object, the wearer cannot move too far away from the point he/she is chained to. The maximum distance is automatically set to the distance between the wearer and the object/person he/she is tied to.

RLV Capabilities

When used in conjunction with an RLV compatible client and the KDC RLV relay, the following options are made available:

  • If the collar is locked, the wearer cannot remove it.
  • If the chain is drawn to a tether point, the wearer won't be able to teleport or be teleported.
  • If the chain is drawn to a leash handle or to another avatar's bondage equipment, an exception is created so that the leash holder / owner of the equipment may teleport the wearer. Thw wcollar wearer will have no choice other than to be teleported.

Kyrah Abattoir 2010/02/05 20:24

kdc_bondage_system/chromecollar.1265705993.txt.gz · Last modified: 2017/04/04 10:35 (external edit)