kdc_bondage_system:chromecollar
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Table of Contents
Overview
Details
- Item name: KDC Lined chrome collar
- Prims: copy,modify
- Prim count: 25
- Scripts: copy
- Script count: 4
Features
- Realistic look with low primcount
- Locking/unlocking (through the padlock system)
- Alert system
- Biometric locking system: only the person who originally locked the collar can unlock it
- Point to point chaining to avatars, scripted objects and other worn accessories.
- Locking and leashing sound effects
- Record how long it is locked
- RLV compatible (with the KDC Relay)
Instructions
- The collar can be worn on either the spine or the chest.
- The front half and back half of the collar define, respectively, the front ring and the back lock.
- See the Overview for core information on how the KDC Bondage System works.
Biometric and Key Systems
TBA
Touch Functions
This is a complete breakdown of the possible interactions for reference purpose, ideally you shouldn't need it because of the completely intuitive aspect of the system, I strongly encourage you to experiment by yourself, it's more fun that way :)
Note that in the instructions below, “[item 1] → [item 2]” means that you MUST touch item 1 then item 2 to achieve the desired effect; while “[item 1] ↔ [item 2]” means you can touch EITHER item 1 OR item 2 first to achieve the desired effect.
- Collar back ↔ Padlock: Locks the collar (if it was unlocked). Note if the collar is detached when locked, an alert message will be sent to the person who locked it.
- Collar back ↔ Biometric padlock: Locks the collar (if it was unlocked) or unlock it (if the fingerprint matches).
- Collar back ↔ Key: Unlock the collar (if the key matches).
- Collar front ↔ Padlock: Lock the leashing ring (if it was unlocked).
- Collar front ↔ Biometric padlock: Lock the leashing ring (if it was unlocked) or unlock it (if the fingerprint match).
- Collar front ↔ Key: Unlock the leashing ring (if the key match).
- Collar front → Any compatible item: Draw a chain from the collar to the object, or remove it.
Notes on Leashing and Chains
- When the leashing ring is locked, you can't draw a chain from it, or remove the active chain if it was already on; it is effectively locked in it's current state.
- Any chain/leashes can be removed by anyone by redoing the chaining sequence if the leashing ring isn't padlocked, with the exception of leash handles; in this specific case case, only the leash handle owner can draw/remove the chain.
- You can draw as many chains as you want across the same person (allowing you to make complex hobble/chain patterns, however due to a limitation in the way constraining an avatar works, you can only use ONE chain to link the wearer to a static object or to another avatar. If you attempt to use more than one chain, the object will inform you that it isn't possible.
- Some objects might reserve the leashing function. If this happen, the object will inform you that the leash function is in use.
- When chained to another avatar (through the use of a leash handle, or another bondage piece) or to an object, the wearer cannot move too far away from the point he/she is chained to. The maximum distance is automatically set to the distance between the wearer and the object/person he/she is tied to.
RLV Capabilities
When used in conjunction with an RLV compatible client and the KDC RLV relay, the following options are made available:
- If the collar is locked, the wearer cannot remove it.
- If the chain is drawn to a tether point, the wearer won't be able to teleport or be teleported.
- If the chain is drawn to a leash handle or to another avatar's bondage equipment, an exception is created so that the leash holder / owner of the equipment may teleport the wearer. Thw wcollar wearer will have no choice other than to be teleported.
— Kyrah Abattoir 2010/02/05 20:24
kdc_bondage_system/chromecollar.1265705976.txt.gz · Last modified: 2017/04/04 10:35 (external edit)