touchbound_system:wardenstraitjacket
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| touchbound_system:wardenstraitjacket [2023/01/22 13:58] – [Penality] Added Struggle mini-game color kyrahabattoir | touchbound_system:wardenstraitjacket [2023/08/16 20:50] (current) – [Penalty] kyrahabattoir | ||
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| Line 62: | Line 62: | ||
| * Level 1: 50 keystrokes (very easy to get out). | * Level 1: 50 keystrokes (very easy to get out). | ||
| * Level 2: 60 keystrokes (most people can get out of this one after a bit of training). | * Level 2: 60 keystrokes (most people can get out of this one after a bit of training). | ||
| - | * Level 3: 70 keystrokes (very difficult especially if combined with a high penality). | + | * Level 3: 70 keystrokes (very difficult especially if combined with a high penalty). |
| + | * Level 4: (new): 80 keystrokes (extremely difficult if not impossible). | ||
| ===== Penalty ===== | ===== Penalty ===== | ||
| - | The penalty | + | The penalty |
| - | + | * sleeves: +1 to +4 | |
| - | The resting period goes from 30 seconds | + | * back straps: 0 to +2 |
| + | * crotch strap: 0 to +1 | ||
| + | The resting period goes from 30 to 210 seconds if all the straitjacket elements are buckled at their tightest setting. | ||
| + | * sleeves: +30 to +120 | ||
| + | * crotch strap: 0 to +60 | ||
| + | * back straps: 0 to +30 | ||
| ===== Struggle mini-game color ===== | ===== Struggle mini-game color ===== | ||
| By default, the warden straitjacket struggle mini-game is displayed in slate gray. You can change that color to make the text more readable. | By default, the warden straitjacket struggle mini-game is displayed in slate gray. You can change that color to make the text more readable. | ||
touchbound_system/wardenstraitjacket.1674395881.txt.gz · Last modified: by kyrahabattoir
