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touchbound_system:wardenstraitjacket

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touchbound_system:wardenstraitjacket [2022/07/18 13:48] – Jacket v6 updates kyrahabattoirtouchbound_system:wardenstraitjacket [2023/08/16 20:50] (current) – [Penalty] kyrahabattoir
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    * Level 1: 50 keystrokes (very easy to get out).    * Level 1: 50 keystrokes (very easy to get out).
    * Level 2: 60 keystrokes (most people can get out of this one after a bit of training).    * Level 2: 60 keystrokes (most people can get out of this one after a bit of training).
-   * Level 3: 70 keystrokes (very difficult especially if combined with a high penality).+   * Level 3: 70 keystrokes (very difficult especially if combined with a high penalty). 
 +   * Level 4: (new): 80 keystrokes (extremely difficult if not impossible).
  
-===== Penality ===== +===== Penalty ===== 
-The penality  per wrong keystrokes goes from 1 second to seconds if all the straitjacket elements are buckled at their tightest setting.+The penalty  per wrong keystrokes goes from 1 to seconds if all the straitjacket elements are buckled at their tightest setting. 
 +  * sleeves: +1 to +4 
 +  * back straps: 0 to +2 
 +  * crotch strap: 0 to +1
  
-The resting period goes from 30 seconds to 3 minutes if all the straitjacket elements are buckled at their tightest setting.+The resting period goes from 30 to 210 seconds if all the straitjacket elements are buckled at their tightest setting
 +  * sleeves: +30 to +120 
 +  * crotch strap: 0 to +60 
 +  * back straps: 0 to +30 
 +===== Struggle mini-game color ===== 
 +By default, the warden straitjacket struggle mini-game is displayed in slate gray. You can change that color to make the text more readable.
  
 +There is a configuration notecard in the Warden Straitjacket inventory named:
 +<code>config.struggle.color=<143,161,178></code>
 +
 +Using the pattern: "config.struggle.color=<R,G,B>" You can change the color used by the struggle mini-game by **renaming** the config notecard. 
 +
 +<code>
 +config.struggle.color=<255,0,0>
 +config.struggle.color=<255,255,255>
 +</code>
 ====== Touch control ====== ====== Touch control ======
 When the straitjacket sleeves are tied together, the user will be unable to interact with any TouchBound object ( with RLV, no objects at all ), excepted the mittens themselves, you will have to free the sleeves first to be able to use anything else. When the straitjacket sleeves are tied together, the user will be unable to interact with any TouchBound object ( with RLV, no objects at all ), excepted the mittens themselves, you will have to free the sleeves first to be able to use anything else.
touchbound_system/wardenstraitjacket.txt · Last modified: 2023/08/16 20:50 by kyrahabattoir