User Tools

Site Tools


touchbound_system:cage

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
touchbound_system:cage [2021/08/09 16:42] – Experience and RLV teleport kyrahabattoirtouchbound_system:cage [2024/02/28 10:41] (current) – [Supported locks] Added heavy lock support. kyrahabattoir
Line 16: Line 16:
    * [[touchbound_system:FingerprintPadlock|Fingerprint padlocks]].    * [[touchbound_system:FingerprintPadlock|Fingerprint padlocks]].
    * [[touchbound_system:keyedpadlock|Keyed padlocks]].    * [[touchbound_system:keyedpadlock|Keyed padlocks]].
 +   * [[touchbound_system:heavyduty|Heavy Duty Padlock]].
  
 If **The KDC Experiment** Second Life experience is enabled on the current parcel, it will also use this feature to recapture avatars that manage to get out of the cell. If **The KDC Experiment** Second Life experience is enabled on the current parcel, it will also use this feature to recapture avatars that manage to get out of the cell.
Line 49: Line 50:
  
 ===== Master Key ===== ===== Master Key =====
 +
 <code> <code>
 config.masterkey= : No master key is set. config.masterkey= : No master key is set.
Line 56: Line 58:
 Example: "config.masterkey=<LockID1>,<LockID2>,<LockID3>" Example: "config.masterkey=<LockID1>,<LockID2>,<LockID3>"
 </code> </code>
 +
 ===== Secure Lock ===== ===== Secure Lock =====
 +
 <code> <code>
 config.securelock=: (default) No lock restriction. config.securelock=: (default) No lock restriction.
Line 67: Line 71:
  
 ===== Auto Open ===== ===== Auto Open =====
 +
 <code> <code>
 config.door.auto-open=Yes : Then door will auto-open when the lock is removed. config.door.auto-open=Yes : Then door will auto-open when the lock is removed.
Line 75: Line 80:
 config.hatch.auto-open=No : The hatch have to be manually opened when unlocked. config.hatch.auto-open=No : The hatch have to be manually opened when unlocked.
 </code> </code>
 +
 ===== Lock Time ===== ===== Lock Time =====
 +
 <code> <code>
 config.max-locktime=0 : Locks will behave normally. config.max-locktime=0 : Locks will behave normally.
 config.max-locktime=<minutes> : Any lock used on this object will be converted into "time release locks" so they can be removed after the configured time has elapsed. config.max-locktime=<minutes> : Any lock used on this object will be converted into "time release locks" so they can be removed after the configured time has elapsed.
 </code> </code>
 +
 ===== RLV Force-teleport ===== ===== RLV Force-teleport =====
 +
 +IMPORTANT! Do not enable this feature unless parcel teleport routing is set to "Anywhere"!
 +
 +(About Land > Options > Teleport Routing)
 +
 +<code>
 +config.rlv.teleport=Yes : The cage will try to teleport escapees using their RLV relay.
 +config.rlv.teleport=No : The cage will only use experience powers to teleport escapees, if possible.
 +</code>
 +
 +//NOTE: The cell will only attempt to use RLV teleport if it cannot use experience teleport.//
 +
 +===== RLV Build/Edit prevention =====
 +
 <code> <code>
-config.rlv.force-teleport=Yes : The cage will try to teleport escapees+config.rlv.nobuild=Yes : Cage occupants with a relay won't be able to build or edit objects
-config.rlv.force-teleport=No : The cage will ignore escape attempts.+config.rlv.nobuild=No : Default.
 </code> </code>
  
 ===== Appearance ===== ===== Appearance =====
 These two notecards determinate which skin texture will be loaded by the cage color script, possible values are:  These two notecards determinate which skin texture will be loaded by the cage color script, possible values are: 
-Aged,Black,Blue,Grey,Olive,Pink,Purple,Rred,White,Yellow+Aged,Black,Blue,Grey,Olive,Pink,Purple,Red,White,Yellow
 <code> <code>
 config.texture-base=Aged config.texture-base=Aged
touchbound_system/cage.1628527343.txt.gz · Last modified: 2021/08/09 16:42 by kyrahabattoir