personalalarm:start
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personalalarm:start [2018/11/23 18:37] – Added image kyrahabattoir | personalalarm:start [2018/11/23 19:10] (current) – [Pricing] kyrahabattoir | ||
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From that point the device will flash and the alarm sound will begin to play, and will do so until the temporary projectile is " | From that point the device will flash and the alarm sound will begin to play, and will do so until the temporary projectile is " | ||
+ | |||
+ | //The projectile is always thrown in the direction the person using it is facing.// | ||
===== Re-attaching the device/pin ===== | ===== Re-attaching the device/pin ===== | ||
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The red handle was added to make the thrown object more visible, but can be safely edited out if you wish to customize your Personal Alarm. | The red handle was added to make the thrown object more visible, but can be safely edited out if you wish to customize your Personal Alarm. | ||
+ | |||
+ | ====== Permissions for others ====== | ||
+ | {{ : | ||
+ | |||
+ | If this behavior is not something you wish, there are two notecards inside the Personal Alarm inventory that can be renamed to change this behavior: | ||
+ | |||
+ | * **config.GroupOnly** : If set to " | ||
+ | * **config.OwnerOnly** : If set to " | ||
+ | |||
====== Customization ====== | ====== Customization ====== | ||
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===== Mesh parts ===== | ===== Mesh parts ===== | ||
- | The KDC Personal Alarms are broken into the following mesh parts: | + | {{ : |
* Alarm unit | * Alarm unit | ||
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====== Pricing ====== | ====== Pricing ====== | ||
- | I am attempting a "pay what you want" approach for this product, you get to decide how much you think it is worth. | + | {{ : |
- | As a result, it probably won' | + | The vendor can be found at the [[http:// |
personalalarm/start.txt · Last modified: 2018/11/23 19:10 by kyrahabattoir