kdc_doodles_n_strikes:start
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kdc_doodles_n_strikes:start [2016/09/29 21:00] – kyrahabattoir | kdc_doodles_n_strikes:start [2017/04/04 10:35] – external edit 127.0.0.1 | ||
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+ | {{ : | ||
====== Overview ====== | ====== Overview ====== | ||
The KDC Doodles & Strikes for Avatar 2.0 is a set of scripted body overlays that allows avatars in close proximity to mark the body of the wearer with a selection of drawings, and also to slap them. | The KDC Doodles & Strikes for Avatar 2.0 is a set of scripted body overlays that allows avatars in close proximity to mark the body of the wearer with a selection of drawings, and also to slap them. | ||
- | __Essentially, | + | __Essentially, |
**This product is a rigged mesh designed only to be used with Utilizator' | **This product is a rigged mesh designed only to be used with Utilizator' | ||
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*19 Drawing/ | *19 Drawing/ | ||
*All standard Avatar 2.0 chest sizes supported. | *All standard Avatar 2.0 chest sizes supported. | ||
+ | *Chat friendly text emotes: Strike messages will only be visible in public chat every now and then and will be privately sent to the wearer and user the rest of the time to avoid clogging up local chat. | ||
+ | * More than 50 hand drawn doodle & strike textures where involved in the making of this product. | ||
====== Content ====== | ====== Content ====== | ||
Doodle & Strikes comes with the following labeled parts: | Doodle & Strikes comes with the following labeled parts: | ||
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*[[touchbound_system: | *[[touchbound_system: | ||
====== Usage ====== | ====== Usage ====== | ||
+ | ===== Areas ===== | ||
+ | Each of the 19 areas can be drawn on or struck by simple touch. | ||
+ | {{ : | ||
+ | //Note: Because rigged meshs cannot be touched, each area has a custom collider mesh which should work for most avatars but might require some slight resizing for some people.// | ||
+ | |||
+ | ===== Main menu ===== | ||
{{ : | {{ : | ||
***Draw on:** Use this option to pick a drawing for the clicked sector. (Option only available if the sector isn't already used) | ***Draw on:** Use this option to pick a drawing for the clicked sector. (Option only available if the sector isn't already used) | ||
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***Draw more:** This option allows you to complete the drawing that is currently on the sector (only available for multi-step drawings such as tally marks). | ***Draw more:** This option allows you to complete the drawing that is currently on the sector (only available for multi-step drawings such as tally marks). | ||
***Re-ink: | ***Re-ink: | ||
+ | ===== Pen types ===== | ||
+ | {{ : | ||
+ | |||
+ | The pen that you select will determinate both the color of the drawing and how long it will take for it to fade out completely: | ||
+ | ***Lipstick: | ||
+ | ***Surgical pen:** Pale purple - will last up to 3 hours. | ||
+ | ***Ballpoint pen:** Bright red - stays up to 6 hours. | ||
+ | ***Felt pen:** Pale blue - 12 hours. | ||
+ | ***Permanent marker:** Black - Despite it's name, it will only last for 24 hours at best. | ||
+ | //Note: Once a pen has been selected, the drawing will appear on the wearer' | ||
+ | ===== Striking ===== | ||
+ | The " | ||
//Note: You can perform a quick slap by clicking and holding the mouse down for a second before releasing, this is the same as selecting " | //Note: You can perform a quick slap by clicking and holding the mouse down for a second before releasing, this is the same as selecting " | ||
+ | ====== Tips & tricks ====== | ||
+ | ===== Avatar 2.0 slices ===== | ||
+ | By default, the overlays will automatically hide when they receive commands from the standard Avatar 2.0 slice HUD. They are also designed to perfectly match the Avatar 2.0 slice pattern. | ||
+ | |||
+ | **If an overlay is completely hidden, the "Draw on" options will be unavailable.** | ||
+ | ===== Disabling doodles ===== | ||
+ | {{ : | ||
+ | |||
+ | You can delete the notecard for the offending doodle or simply rename it by putting " | ||
+ | ===== Washing off doodles ===== | ||
+ | Doodles can take up to 24 hours to fully fade away, if you don't want to wait this long, simply have a little swim in the SecondLife seas/oceans and they will fade away a lot more quickly. | ||
====== Modding ====== | ====== Modding ====== | ||
===== Custom doodles ===== | ===== Custom doodles ===== |
kdc_doodles_n_strikes/start.txt · Last modified: 2019/05/08 13:30 by kyrahabattoir