iapi:vacuumsystem
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
iapi:vacuumsystem [2015/11/25 16:43] – [The vacuum cleaner] kyrahabattoir | iapi:vacuumsystem [2022/03/23 17:48] (current) – More typos kyrahabattoir | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | The KDC vacuum system | + | The KDC vacuum system |
It is composed of the following objects. | It is composed of the following objects. | ||
====== The vacuum charger ====== | ====== The vacuum charger ====== | ||
- | {{: | + | {{: |
If the vacuum cannot be found in the region, a new copy will automatically be rezzed on click and loaded with the last known data. | If the vacuum cannot be found in the region, a new copy will automatically be rezzed on click and loaded with the last known data. | ||
- | **This is the object responsible | + | **This is the object responsible |
====== The vacuum cleaner ====== | ====== The vacuum cleaner ====== | ||
- | {{: | + | {{: |
- | When worn, a menu can be open by clicking the vacuum cleaner, it will allow you to toggle it on and off, aswel as dropping it if your client doesn' | + | When worn, a menu can be open by clicking the vacuum cleaner, it will allow you to toggle it on and off, as well as dropping it if your client doesn' |
- | The vacuum will turn on as long as long as it has some battery charge and the dust reservoir isn't full. | + | The vacuum will turn on as long as it has some battery charge and the dust reservoir isn't full. |
You can check the battery capacity and dust reservoir on the bar indicators located on the handle. | You can check the battery capacity and dust reservoir on the bar indicators located on the handle. | ||
- | If you wish to adjust | + | If you wish to adjust |
====== The trashcan ====== | ====== The trashcan ====== | ||
- | {{: | + | {{: |
- | This specific trashcan model is marked as " | + | This specific trashcan model is marked as " |
====== The VacuTrack ====== | ====== The VacuTrack ====== | ||
- | {{: | + | {{: |
- | The circular light can go through 3 distinct | + | The circular light can go through 3 distinct |
* Fixed color: This means that the VacuTrack is currently idle. | * Fixed color: This means that the VacuTrack is currently idle. | ||
* Two LEDs spinning: Tracking mode, a vacuum is currently in use. | * Two LEDs spinning: Tracking mode, a vacuum is currently in use. | ||
- | * Four LEDs spinning slowly: Decay mode, when the room cleanlyness | + | * Four LEDs spinning slowly: Decay mode, when the room cleanliness |
- | Note: You can edit the vacuTrack | + | Note: You can edit the VacuTrack |
===== Quick setup instructions ===== | ===== Quick setup instructions ===== | ||
{{ : | {{ : | ||
- | - Pick a nice spot on the wall of the room you wish to setup, not in the way but not hard to reach either. | + | - Pick a nice spot on the wall of the room you wish to set up, And rez/ |
- | - Left click the VacuTrack to bring up it' | + | - Left-click the VacuTrack to bring up its owner menu and select the option "Edit room" |
- | - Once the VacuTrack is in room edit mode, click on the option "New Marker" | + | - Once the VacuTrack is in room edit mode, click on the option "New Marker" |
- | - Edit your room marker to cover as much as possible of the room, from the floor to about eye level. You can change the size of the marker, it's position and height as long as it remains a perfect circle. Do not rotate it or change | + | - Edit your room marker to cover as much as possible of the room, from the floor to about avatar |
- Add more markers as needed to cover the entire room, no need to be extremely precise. (you can safely use shift drag to duplicate the markers) | - Add more markers as needed to cover the entire room, no need to be extremely precise. (you can safely use shift drag to duplicate the markers) | ||
- Once you are satisfied with the room coverage, click each marker, select the " | - Once you are satisfied with the room coverage, click each marker, select the " | ||
- Open the VacuTrack menu and click the option "Stop editing" | - Open the VacuTrack menu and click the option "Stop editing" | ||
- | - The VacuTrack will output | + | - The VacuTrack will output |
- Congratulations, | - Congratulations, | ||
===== The Configuration notecard ===== | ===== The Configuration notecard ===== | ||
- | The room manager | + | The VacuTrack |
< | < | ||
//All lines starting with "//" | //All lines starting with "//" | ||
Line 62: | Line 62: | ||
DIRT_NODE_SIZE=1.0 | DIRT_NODE_SIZE=1.0 | ||
</ | </ | ||
+ | ====== (optional)The Monitoring panel ======= | ||
+ | {{: | ||
+ | The monitoring panel allows you to track multiple chores in a single location. It can display up to 3 progress bars with their own label and can add multiple chores into a single bar to provide a " | ||
+ | |||
+ | The progress bar will go from green to red as the values get lower. | ||
+ | |||
+ | It is configured through the " | ||
+ | < | ||
+ | //Every line starting with "//" | ||
+ | //will be ignored | ||
+ | |||
+ | //Uncomment this line to get the monitoring panel' | ||
+ | //SHOW_UUID | ||
+ | |||
+ | //Declares that we are creating a new entry. | ||
+ | //You can have up to 3 on this monitoring panel. | ||
+ | PANEL_START | ||
+ | |||
+ | //This is the label that will be used for the current entry, used by other devices for filtering | ||
+ | LABEL=MY PANEL | ||
+ | //This is the name of the texture to display for this entry on the panel. | ||
+ | It has to be in the object' | ||
+ | DISPLAY=vacuuming.texture | ||
+ | |||
+ | //This allows us to filter which labels we will be gathering, ignored if it is unset or set to " | ||
+ | //Any label on the tracked objects that doesn' | ||
+ | //Multiple entries, comma separated | ||
+ | FILTER=* | ||
+ | |||
+ | //One or more of these lines are the IAPI compatible objects that are tracked for this entry. | ||
+ | //You can have as many of these lines as you want. | ||
+ | TRACK_KEY=put_the_key_to_track_here | ||
+ | |||
+ | |||
+ | //Example for a second entry: | ||
+ | |||
+ | // | ||
+ | // | ||
+ | //LABEL=MY OTHER PANEL | ||
+ | //FILTER=* | ||
+ | // | ||
+ | </ | ||
+ | ====== (optional)The floor surfaces ======= | ||
+ | A floor surface script, configuration file, and a set of textures are provided. This will allow you to make a set of prims to overlay over your vacuum-able room and to make it automatically fade in and out based on the room's dustiness. | ||
+ | |||
+ | Its configuration is very similar to the monitoring panel: | ||
+ | < | ||
+ | // | ||
+ | //If you need more than this prim to represent a complex room surface, you don't have to | ||
+ | //duplicate this script/ | ||
+ | //to this one, the script will set the alpha of all the child prims at once. | ||
+ | |||
+ | //Uncomment this line to get the monitoring panel' | ||
+ | //SHOW_UUID | ||
+ | |||
+ | //The minimum and maximum alpha values for the dust cover where 0 is fully transparent and 100 is fully visible. | ||
+ | MIN_ALPHA=0 | ||
+ | MAX_ALPHA=100 | ||
+ | |||
+ | //This is the label that will be used for the current entry, used by other devices for filtering | ||
+ | LABEL=DUST | ||
+ | |||
+ | //This allows us to filter which labels we will be gathering, ignored if it is unset or set to " | ||
+ | //Any label on the tracked objects that doesn' | ||
+ | //Multiple entries, comma-separated | ||
+ | FILTER=* | ||
+ | |||
+ | //One or more of these lines are the IAPI compatible objects that are tracked by the floor surface. | ||
+ | //You can have as many of these lines as you want. | ||
+ | TRACK_KEY=put_the_key_to_track_here | ||
+ | </ | ||
+ | You can use any prims and link them with the floor surface, as long as the floor surface remains the root prim, it will set the alpha value for all child prims. Several dust textures are provided for your convenience. | ||
+ | |||
+ | NOTE: floor surfaces and monitoring panels also output IAPI compatible tracking data, so you can actually chain them in a bigger system, ex: multiple floor surfaces are tracked by a monitoring panel, which is tracked by a global monitoring panel that adds up the results for every room. | ||
+ | |||
====== How to use the vacuum cleaner ====== | ====== How to use the vacuum cleaner ====== | ||
* Rez the vacuum charger where you want it to be when unused. | * Rez the vacuum charger where you want it to be when unused. | ||
* Click the vacuum charger to make it create a fresh vacuum cleaner. | * Click the vacuum charger to make it create a fresh vacuum cleaner. | ||
- | * In order to function, | + | * In order to function, |
* Once the vacuum cleaner is turned on, simply walk around the room while making pauses every few steps. | * Once the vacuum cleaner is turned on, simply walk around the room while making pauses every few steps. | ||
* To fully vacuum the room you will have to pass the vacuum head on the surface of the entire room. Making stripes help. | * To fully vacuum the room you will have to pass the vacuum head on the surface of the entire room. Making stripes help. |
iapi/vacuumsystem.1448469787.txt.gz · Last modified: 2017/04/04 10:35 (external edit)