touchbound_system:blindfold
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| touchbound_system:blindfold [2023/05/24 07:52] – [Active mode] Updated images kyrahabattoir | touchbound_system:blindfold [2023/09/18 15:58] (current) – [Supported locks] updated the lock section. kyrahabattoir | ||
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| | Classic leather blindfold | | Classic leather blindfold | ||
| ====== Supported locks ====== | ====== Supported locks ====== | ||
| + | |||
| + | * [[touchbound_system: | ||
| * [[touchbound_system: | * [[touchbound_system: | ||
| * [[touchbound_system: | * [[touchbound_system: | ||
| + | * [[touchbound_system: | ||
| + | * [[touchbound_system: | ||
| + | |||
| ====== Inactive mode ====== | ====== Inactive mode ====== | ||
| If a blindfold is worn around the forehead (inactive position), the RLV blinding feature will be unavailable. | If a blindfold is worn around the forehead (inactive position), the RLV blinding feature will be unavailable. | ||
| Line 48: | Line 53: | ||
| * **config.rlv.blindness=Yes** - The full screen effect will be used. | * **config.rlv.blindness=Yes** - The full screen effect will be used. | ||
| * **config.rlv.blindness=No** - Screen effect is disabled. | * **config.rlv.blindness=No** - Screen effect is disabled. | ||
| + | |||
| + | For users that experience viewer crashes with blindness=Yes, | ||
| + | |||
| + | * **config.rlv.blindness=Safe** - Crash-proof version of the screen effect. | ||
| //Note: if you use config.rlv.blindness=No it will be indicated in the TouchBound Info box.// | //Note: if you use config.rlv.blindness=No it will be indicated in the TouchBound Info box.// | ||
| + | |||
| + | ===== config.rlv.silhouette ===== | ||
| + | This is an optional effect that will de-render nearby avatars, displaying them as grey ghosts (appearance may vary with mesh bodies) | ||
| + | |||
| + | * **config.rlv.silhouette=No** - (default) Avatars are visible withing the blindness zone. | ||
| + | * **config.rlv.silhouette=Yes** - Avatars are rendered as silouettes within the blindness zone. | ||
| ===== config.rlv.pixelation ===== | ===== config.rlv.pixelation ===== | ||
| Line 60: | Line 75: | ||
| * **config.rlv.pixelation=Low** - Light pixelation. | * **config.rlv.pixelation=Low** - Light pixelation. | ||
| * **config.rlv.pixelation=No** - the pixelation effect is disabled. | * **config.rlv.pixelation=No** - the pixelation effect is disabled. | ||
| + | |||
| + | ===== config.rlv.silhouette ===== | ||
| + | This is an optional effect that will de-render nearby avatars, displaying them as grey ghosts (appearance may vary with mesh bodies) | ||
| + | |||
| + | * **config.rlv.silhouette=No** - (default) Avatars are visible withing the blindness zone. | ||
| + | * **config.rlv.silhouette=Yes** - Avatars are rendered as silouettes within the blindness zone. | ||
| ====== Coloring HUD ====== | ====== Coloring HUD ====== | ||
| {{: | {{: | ||
touchbound_system/blindfold.1684914772.txt.gz · Last modified: by kyrahabattoir
