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kdc_bondage_system:padlocks [2010/02/09 07:56] kyrahabattoirkdc_bondage_system:padlocks [2010/02/10 10:52] (current) – removed kyrahabattoir
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-====== Common features ====== 
-The padlock system offer an intuitive yet flexible system for locking/unlocking bondage hardware that mimic the behavior of real life padlocks. There are several different types that share several traits: 
-  * If a padlock/key is worn, on the hud or anywhere else, only it's owner can use it. 
-  * If a padlock/key is rezzed on the ground, everyone can use it. This allows roleplay sims to provide an easy way to bind all their public slaves with the same key. 
-  * Anybody can close a padlock they have access to. This allow for self bondage scenarios or to put locks and keys at different locations. 
-  * The padlocks transfer their appearance to the object they lock, allowing some interesting customisation possibilities. So the look of the padlocks on your collar/cuffs or other bondage equipment depend of the padlock you used to lock it. 
-  * The padlocks add a custom text on the info panel of the objects they locked, this description can be customized by changing the description field of the padlock. 
-      //Right Click the padlock and choose "edit", the description field is right under the object name.// 
-===== Touch Functions ===== 
-    * **Padlock/Key <-> Any Compatible object** - Will lock or unlock an object. Unlocking will only occur if the proper key is used, in general you will need to click the part you wish to lock if there are more than one lockable area. 
-    * **Padlock <-> Key** - Will test if the padlock and key you touched match eachothers, it is uselful for keyed padlocks in the event that you have mixed up your keys/removed the identification code from the description field. 
  
-**IMPORTANT: Padlocks or keys are not destroyed when used, you can lock any number of objects with a single lock, there is no point in having several copies for yourself, excepted if you need extra ones that you want to give to other peoples.** 
- 
-====== Biometric padlocks ====== 
-Biometric padlocks usually bear a fingerprint reader look or another high tech recognition device, these padlocks can only be opened by the person they have "on record" . 
- 
-The first time you click a fingerprint padlock, it will ask you if you would like to imprint it with your biometric signature. If you accept, the padlock will memorise your avatar permanently. 
- 
-To unlock a biometric padlock, simply click the padlock and the locked object (or the opposite), if you are the person it has on file, the lock will open. 
- 
-The biometric padlock's custom description default to "Property of <Avatar>" (you can change it of course). 
-====== Keyed padlocks ====== 
-The keyed padlocks are a bit more complex to use than Biometric padlocks, mainly because they require an actual key to be opened, they can be keyed alike so have multiple keyed padlock that can be opened by the same key, and vice versa depending of your needs. 
- 
-    * The first time you rez a keyed padlock set it will ask your permission to unlink itself, the initialisation platform will then initialize each keys and padlocks with an unique combination and delete its script. 
-    * Once the the keys and padlocks are initialised, they will change from black, to their original material. 
-    * From this point you can safely delete the initialisation platform and take each padlock/keys back to your inventory (you can keep the initialisation platform as decoration if you like it). 
-    * All the padlocks in a keyed padlock set are keyed alike by the initialisation process, so if you buy a 4 pack, you will have 4 padlocks and 4 keys that you can share with peoples, that are all matched. 
- 
-**It is strongly recommended to be already quite familiar with the biometric padlocks before trying those as it is your responsability to keep track of wich key goes with what.** 
- 
-The keyed padlock's custom description default to their unique id, wich is shared across all keys and padlocks that are keyed alike (you can change it of course but at your risks). 
kdc_bondage_system/padlocks.1265702190.txt.gz · Last modified: 2017/04/04 10:35 (external edit)