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kdc_bondage_system:chromeanklecuffs [2010/02/09 08:46] – created kyrahabattoirkdc_bondage_system:chromeanklecuffs [2010/02/10 10:53] (current) – deleting for relocation kyrahabattoir
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-====== Overview ====== 
-===== Details ===== 
-   * **Item name:** KDC Lined chrome ankle cuffs 
-   * **Prims:** copy,modify 
-   * **Prim count:** 25 
-   * **Scripts:** copy 
-   * **Script count:** 3 (4 on the right due to the auto updater) 
- 
-===== Features ===== 
-   * Realistic look with low primcount. 
-   * Locking/unlocking (through the padlock system). 
-   * Alert system. 
-   * Biometric locking system: only the person who originally locked the collar can unlock it. 
-   * Point to point chaining to avatars, scripted objects and other worn accessories. 
-   * Special poses when used with a compatible collar. 
-   * AO proof pose system. 
-   * Integrated AO for specific poses. 
-   * Locking and leashing sound effects. 
-   * Record how long it is locked. 
-   * RLV compatible (with the KDC Relay). 
- 
-====== Instructions ====== 
-   * The ankle cuffs can only be worn on the left and right lower leg.  
-   * Because this cuff type has the lock and chaining ring close to eachothers, if you click the lock side it count as clicking the chaining ring and if you click the other side it counts as clicking the lock(this is only important for locking as for any other operation clicking either sides will give the same result) 
-   * See the [[kdc_bondage_system:start|Overview]] for core information on how the KDC Bondage System works. 
- 
-===== Biometric and Key Systems ===== 
-TBA 
- 
-===== Touch Functions ===== 
-Note that in the instructions below, "[item 1] -> [item 2]" means that you MUST touch item 1 __then__ item 2 to achieve the desired effect; while "[item 1] <-> [item 2]" means you can touch EITHER item 1 OR item 2 first to achieve the desired effect. 
- 
-  * **Cuff lock side <-> Padlock**: Locks the cuff (if it was unlocked). Note if the cuff is detached when locked, an alert message will be sent to the person who locked it. 
-  * **Ankle Cuff lock side <-> Biometric padlock**: Locks the cuff (if it was unlocked) or unlock it (if the fingerprint matches). 
-  * **Ankle Cuff lock side <-> Key**: Unlock the cuff (if the key matches). 
- 
-  * **Ankle Cuff ring side <-> Padlock**: Lock the leashing ring (if it was unlocked). 
-  * **Ankle Cuff ring side <-> Biometric padlock**: Lock the leashing ring (if it was unlocked) or unlock it (if the fingerprint match). 
-  * **Ankle Cuff ring side <-> Key**: Unlock the leashing ring (if the key match). 
- 
-  * **Ankle Cuff -> Left/Right Wrist cuff**: Draw a chain from the selected ankle cuff to the selected wrist cuff, if available will offer one or more of following options: 
-      - TIGHT: Bind the selected ankle to the selected wrist, makes the wearer stand on one leg and hop in order to move around, will reduce avatar movement speed. 
-      - LOOSE: Doesn't do anything, close the menu. 
-  * **Ankle Cuff <-> Ankle Cuff**: Draw a chain between both cuffs, if available will offer one or more of following options: 
-      - TIGHT: Bind the ankles together tightly, makes the wearer hop in order to move around and greatly reduce the avatar speed. 
-      - LOOSE: Doesn't do anything, close the menu. 
-  * **Ankle Cuff -> Any compatible item**: Draw a chain from the cuff to the object, or remove it. 
- 
-//Notes on Leashing and Chains// 
-  - When the leashing ring is locked, you can't draw a chain from it, or remove the active chain if it was already on; it is effectively locked in it's current state. 
-  - Any chain/leashes can be removed by anyone by redoing the chaining sequence if the leashing ring isn't padlocked, with the exception of leash handles; in this specific case case, only the leash handle owner can draw/remove the chain. 
-  - You can draw as many chains as you want across the same person (allowing you to make complex hobble/chain patterns, however due to a limitation in the way constraining an avatar works, you can only use //ONE// chain to link the wearer to a static object or to another avatar. If you attempt to use more than one chain, the object will inform you that it isn't possible.  
-  - Some objects might reserve the leashing function. If this happen, the object will inform you that the leash function is in use. 
-  - When chained to another avatar (through the use of a leash handle, or another bondage piece) or to an object, the wearer cannot move too far away from the point he/she is chained to. The maximum distance is automatically set to the distance between the wearer and the object/person he/she is tied to. 
- 
-===== RLV Capabilities ===== 
-When used in conjunction with an RLV compatible client and the KDC RLV relay, the following options are made available: 
-   * If the cuff is locked, the wearer cannot remove it. 
-   * If the chain is drawn to a tether point, the wearer won't be able to teleport or be teleported. 
-   * If the chain is drawn to a leash handle or to another avatar's bondage equipment, an exception is created so that the leash holder / owner of the equipment may teleport the wearer. The cuff wearer will have no choice other than to be teleported. 
  
kdc_bondage_system/chromeanklecuffs.1265705202.txt.gz · Last modified: 2017/04/04 10:35 (external edit)