^ {{:touchbound_system:pawmitt_header.png?nolink|}} ^ | Paw Mittens | ====== Supported TouchBound functions ====== * [[touchbound_system:locking_unlocking|Locking/unlocking]]. * [[touchbound_system:chaining_leashing|Chaining/leashing]]. * [[touchbound_system:mittens#bondage_poses|Bondage animations]]. * [[touchbound_system:suspension|Suspension]] ([[touchbound_system:wristcuffs#suspension_poses|Poses]]) * [[touchbound_system:mittens#Touch control|Touch control.]] ====== Sensing zones ====== * In GREEN: The zone that react as the lock point. * In RED: The zone that react as the chaining point. ^ {{ :touchbound_system:touch-mitten.png?nolink | }} ^ ====== Supported locks ====== * [[touchbound_system:FingerprintPadlock|Fingerprint padlocks]]. * [[touchbound_system:keyedpadlock|Keyed padlocks]]. * [[touchbound_system:timepadlock|Time-release padlocks]]. ====== Coloring HUD ====== The Mittens are provided with an easy to use coloring HUD that allow you to pick textures through it's wide selection of colors and accents. It is not designed to be worn all the time and will automatically detach itself when you hit the "save" button. ^ {{ :touchbound_system:paw_mitt_hud.jpg?200 | }} ^ | Paw mittens coloring HUD | ====== Touch control ====== When both mittens are worn and locked, the user cannot touch or interact with any TouchBound objects ( with RLV, no objects at all ), excepted the mittens themselves, you will have to get these unlocked first to be able to use anything else. //NOTE: It means that **to unlock yourself you cannot use rezzed keys**, you have to use hud worn keys.// All other TouchBound compatible wearables will also be aware that you are wearing mittens, and even without RLV, and you won't be able to manipulate them yourself while both mittens are locked. ====== Bondage poses ====== This table contains all the special poses that the wrist cuffs can initiate, the source object the the first object that you click in the touch sequence, while the target object is the second object in the sequence. Some chaining combinations will offer you to add a specific bound poses, if the current avatar limb configuration allows it. Some poses only use one arm at a time, which allows you to either bind both arms in the same pose, or use a different pose on the remaining arm. Check the corresponding column. ^ Pose ^ Source object ^ Target object ^ Description & examples ^ single wrist ^ | Cuffed front | Any wrist cuff | Any other wrist cuff | {{:touchbound_system:cuffed_front.png?100|}} The hands are cuffed together in front of the avatar | no | | Cuffed back | Any wrist cuff | Any other wrist cuff | {{:touchbound_system:cuffed_back.png?100|}} The hands are cuffed togheter in the back of the avatar | no | | Tight front | Any wrist cuff | Collar front ring | {{:touchbound_system:tight_front_l.png?100|}}{{:touchbound_system:tight_front_r.png?100|}} One hand is tied at the front of the collar. | yes | | Low front | Any wrist cuff | Collar front ring | {{:touchbound_system:low_front_r.png?100|}} Similar to "tight front" but in a lower, more relaxed position. | yes | | Low back | Any wrist cuff | Collar rear lock/ring | {{:touchbound_system:low_back.png?100|}} Similar to "low front" but in the back. | yes | | Tight | Any wrist cuff | Same side nipple ring | {{:touchbound_system:nip_tight.png?100|}} The wrist is bound to the nipple ring. | yes | | Across | Any wrist cuff | Opposite side nipple ring | {{:touchbound_system:nip_across.png?100 |}} The wrist is bound to the opposite nipple ring. | yes | ====== Suspension poses ====== ^ Source point ^ Image ^ | Wrist chaining point | IMAGE NEEDED | ====== Hand hiding options ====== As of the KDC Paw Mittens v15, 3 ways to hide the avatar hands are built into the mittens. ===== Bento pose ===== The mittens now have their own bento finger pose, if your hands "fit" inside the mitten mesh when the pose is playing, congratulations, you don't have to do anything else, each mitten has its own hand pose. If you wish to disable this feature, simply remove/delete the animation named "BACKGROUND_LOOP" in the mitten's inventory. {{ touchbound_system:mitten_alpha.png}} ===== Alpha masks (system & BoM) ===== The mittens now come with alpha masks compatible with system UVs, and also Avatar 2.0 UVs. You can wear them manually, or, if you use **RLV**, you can copy them into the following RLV folders: * #RLV/Alphas/KDC/Paw Mittens/Left * #RLV/Alphas/KDC/Paw Mittens/Right The mittens will automatically try to wear/unwear the content of these two folders. ===== Mesh Body hiding script ===== The mittens now come with an extra script per mitten to show/hide hands for Avatar 2.0 mesh bodies. These scripts are modifiable so you can easily add support for other bodies. **These scripts can be safely removed or disabled if you do not need them.**