Language: EN [[:touchbound_system:anklecuffs:DE|DE]] ^ {{ :touchbound_system:cuffs_header.png?nolink |}} ^ {{ :touchbound_system:ercuff_header.png?nolink |}} ^ {{ :touchbound_system:lamicuff_header.png?nolink |}} ^ {{:touchbound_system:clscuff.png?nolink|}} ^ {{:touchbound_system:heavymetal_wristcuffs.png?nolink|}} ^ | Lined chrome | ER Chrome | Laminated | Classic Leather | Heavy Metal | ^ {{:touchbound_system:kdcai-wristcuffs.png?nolink|}} ^ {{:touchbound_system:vermilion_header.png?nolink|}} ^ | AI Leather | Vermilion | ====== Supported TouchBound functions ====== * [[touchbound_system:locking_unlocking|Locking/unlocking]]. * [[touchbound_system:chaining_leashing|Chaining/leashing]]. * [[touchbound_system:anklecuffs#bondage_poses|Bondage animations]]. * [[touchbound_system:anklecuffs#slowdown_feature|Slowdown]]. * [[touchbound_system:hopmode|Hopping]]. * [[touchbound_system:suspension|Suspension]] ([[touchbound_system:anklecuffs#suspension_poses|Poses]]) ====== Sensing zones ====== ^ {{ :touchbound_system:chromelined_touch.png?200 |}} ^ {{ :touchbound_system:erlined_touch.png?200 |}} ^ {{ :touchbound_system:lami_touch.png?200 |}} ^ {{ :touchbound_system:classicleather_touch.png?200 |}} ^ ^ {{ :touchbound_system:heavymetal-wrist-zones.png?200 |}} ^ {{ :touchbound_system:kdcai_cuff_zones.png?200 |}} ^ {{ :touchbound_system:vermilionsensing.png?200 |}} ^ ====== Supported locks ====== * [[touchbound_system:KeylessPadlock:|Keyless padlocks]]. * [[touchbound_system:FingerprintPadlock|Fingerprint padlocks]]. * [[touchbound_system:keyedpadlock|Keyed padlocks]]. * [[touchbound_system:timepadlock|Time-release padlocks]]. * [[touchbound_system:tag_plate|Lockpoint accessories]]. ====== Bondage poses ====== This table contains all the special poses that the ankle cuffs can initiate, the source object the the first object that you click in the touch sequence, while the target object is the second object in the sequence. Some chaining combinations will offer you to add a specific bound poses, if the current avatar limb configuration allows it. Some poses only use one arm, or one leg at a time, which allows you to either bind both arms in the same pose, or use a different pose on the remaining arm. Check the corresponding column. ^ Pose ^ Source object ^ Target object ^ Description & examples ^ single wrist ^ single ankle ^ | Tight(hop) | Any ankle cuff | Any other ankle cuff | {{:touchbound_system:ankle_tight.png?100|}} The ankles are tightly cuffed together. [[touchbound_system:HopMode|(Hop mode)]]| n/a | no | | One legged | Any ankle cuff | Same side wrist cuff | {{:touchbound_system:stand_back.png?100|}} The leg is bent and bound to the wrist on the same side. [[touchbound_system:HopMode|(Hop mode)]]| yes | yes | | One legged | Any ankle cuff | Opposite side wrist cuff | {{:touchbound_system:stand_back2.png?100|}} The leg is bent and bound to the wrist on the other side. [[touchbound_system:HopMode|(Hop mode)]]| yes | yes | | Kneeling | left/right ankle cuff | same side belt ring | {{:touchbound_system:kneel.jpg?100|}} One ankle is tied to the belt, kneeling [[touchbound_system:HopMode|(Hop mode)]] | ====== Slowdown feature ====== * When tying the ankles together an extra option is available, called "Hobble(walk)" This engage the avatar slowdown mode to simulate walking with a tight hobble chain, it currently has no special animation (this might change is the future). Like the hopping mode it severely restrict jumping and disable flying, but it only slow down the avatar walking speed. ====== Suspension poses ====== ^ Source point ^ Image ^ | Left/Right ankle cuff chaining point | {{:touchbound_system:suspend_ankle_r.png?100 |}}{{:touchbound_system:suspend_ankle_l.png?100 |}} |